A rules-light, flavour-heavy roleplaying game of industrial horror and cosmic strangeness
Bastion is the only city that matters. In its industrial age, it sits as the smoke-shrouded hub of mankind, surrounded by a world of lurking horrors and cosmic interference. The Underground spreads beneath our feet and the stars loom above. You are an Explorer, braving places too far for maps and too old for records. Your expeditions touch the bizarre, wondrous, and horrific. You search for riches, but also Arcana, mysterious devices with unnatural powers. This remastered version of the classic indie RPG revisits Industrial Bastionland, giving the original Into the Odd a lavish hardback, full-colour restoration with expanded content.
The book is written by Chris McDowall (Electric Bastionland) with graphic design by Johan Nohr (MÖRK BORG) and printed and distributed by Free League Publishing.
KEY FEATURES
- Fast Character Creation – Roll an explorer in minutes, grabbing a starter package of flavourful equipment.
- Minimalist Rules – An ultralite system that keeps the game moving forward.
- Strange Things – Monsters are horrific hazards, not opponents to be fought for sport.
- Return to the Iron Coral – The strange expedition location from the original game has tripled in size.
- The Expanded Oddpendium – 26 pages of modules and random tables to help you flesh out the world.
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